A collection of original interactive experiments in geometry, number theory, and dynamical systems; each lab is a small piece of in-browser mathematical research, not a textbook visualization. Most began as questions I'd carried for years — sometimes decades — that simply never had the tooling to be finished and shared. AI-assisted tooling supplied the leverage to close the loops and publish; the questions, the intuitions, and the results are human.
“What happens when you poke a rigid structure with a single irrational?”
Most of the labs below share a single recurring question: what happens to a clean algebraic or geometric structure when you introduce one carefully chosen twist? A single irrational coordinate; a single symmetry edge wired into a diffusion graph; a single causal direction imposed on a knot. It turns out that these small, deliberate perturbations produce surprisingly rich behavior — and that watching the behavior emerge is often more instructive than the answer itself.
Three loose themes run through the featured labs:
If you only have a few minutes, open Pentagon Lattice Geometry or Spacelike Knots; they're the most self-contained, the most novel, and the easiest to play with cold.
A note on provenance: none of this is generated insight. Each lab grew from a question I'd carried for years — sometimes decades — that simply never had the tooling to be finished and shared at a level of effort that made sense. AI-assisted exploration provided that leverage; it helped close the loops, build the visualizations, and handle the publishing. The mathematics, the intuitions, and the judgment about what was worth chasing are mine.
01 Featured Laboratories — in-depth experiments
Extended interactive studies, each accompanied by documentation describing the underlying mathematics, the motivation, and the methods. Click a card to read its full notes; use the Open button to launch the lab and play with it yourself.
03 Games — interactive, playable
Playable sister projects and game-like labs, built on the same browser-native tooling as the experiments above. Click a card to read its notes; use the Open button to launch the game.
04 Essays — long-form explorations
Extended written investigations into the foundations of computational mathematics. The RCC · PI_RCC · NAM trilogy forms a single arc — three angles on one question: what is a mathematical constant, computationally? Each treats a number not as a static value but as an engine whose structure, cost, and reachability can be measured. Click a card to read inline; use Open for the dedicated view.
05 Short Demonstrations — classical concepts, concisely
Compact, self-contained demonstrations of classical mathematical concepts. These are warm-ups rather than research; start here if you'd rather see a familiar face before the deeper labs.